They Come Unseen is a board game, for 2-5 players, 80-180 min lenght, 14+ y.o. English, brand new.
Publisher: Osprey Games. Strategy, Wargame, modern warfare, nautical. Release Year: 2015. Designer: Andrew Benford.
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A GAME OF SUBMARINES AND SUBTERFUGE IN THE COLD WAR
WORLD WAR II IS OVER. THE STRUGGLE FOR EUROPE IS NOT.
Facing each other across a divided Europe, NATO and the Soviet Union have reached a stalemate. Two vast militaries, two opposing ideologies, two emerging nuclear powers.
NATO players must use their submarines to infiltrate enemy ports, destroying vital strategic targets, while the Soviet team deploys a surface fleet to hunt down the subs and protect their crucial supply lines. Designed by retired Royal Navy Officer and submarine commander Andy Benford, and developed deep beneath the waves, They Come Unseen is an asymmetrical strategy game of bluff and deception that uses two boards, one for action on the surface, seen by both sides, and one for movement underwater, seen only by the submarine commanders. The game also comes with specially designed control panels to help keep track of vital information such as fuel, ammunition and current cruising depth.
WAR HAS NOT ENDED. WAR IS NOW SILENT. EFFECTIVE. UNSEEN.
Contents: Two playing boards, Four control panels, Acrylic sonar search pieces, Rule book, History & strategy guide, Six ice-station cards, Dozens of counters representing damage trackers, a logistics fleet, Soviet destroyers, NATO submarines, mortar bombs, mines and more!
Playing time: 60-120 minutes
1x main board
1x deep board
1x game screen
4x unique player control panels (2x destroyers, 2x submarines)
4x sonar search pieces
6x Ice-Station cards
1x rule book
1x history and tactics book
Counters for sonar, logistics, damage and more.